Paintball "Area 53 Williamsburg" in New York City, NY | Battleonix
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Area 53 Williamsburg

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Club Amenities

Amenities

Dressing room

Parking

WC

Recreation

Food and Drinks

Lounge area

Services

Iinstructor

616 Scholes Street. Brooklyn, 11237
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Pricing

Paintball game on weekdays (3 h) (rental eqipment)

Paintball game <b><font color=darkgreen>on weekdays</font></b> (3 h) (rental eqipment)

Players: 1-30

14+ Age

Price incudes:

  • Paintball marker (weapon)
  • Mask
  • Bag of paint

Price incudes:

  • Paintball marker (weapon)
  • Mask
  • Bag of paint

 

Deposits

To book, you will be asked to pay a 10% deposit for private games or a $7 per person deposit for non-private games. This deposit is non-refundable.

Full description

$40

Price is per person

Request to Play

Paintball game on weekends (3 h) (rental eqipment)

Paintball game <b><font color=darkred>on weekends</font></b> (3 h) (rental eqipment)

Players: 1-30

14+ Age

Price incudes:

  • Paintball marker (weapon)
  • Mask
  • Bag of paint

Price incudes:

  • Paintball marker (weapon)
  • Mask
  • Bag of paint

 

Deposits

To book, you will be asked to pay a 10% deposit for private games or a $7 per person deposit for non-private games. This deposit is non-refundable.

Full description

$51

Price is per person

Request to Play

Paintball Party package

Paintball Party package

10-30

Rounds: 200

14+ Age

Prices:

  • $45.00 /guest Weekdays
  • $54.00 /guest Weekends

Prices:

  • $45.00 /guest Weekdays
  • $54.00 /guest Weekends

 

Includes:

  • Minimum 10 players (weekday) / 15 players (weekend)
  • 200 paintballs per player
  • Mask and Marker included per player
  • 3-hour session (room for 2.5 hours)
  • Exclusive room access
  • $20 arcade card for the birthday person

 

Party Supplies:

  • Tablecloths
  • Plates
  • Cutlery
  • Cups
Full description

From $0

Price is per group up to 30 people

Request to Play

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About

Area 53 is located in East Williamsburg, in the northern part of Brooklyn, New York.

 

Paintball With a City Pulse

Tucked into a converted industrial building, Area 53 runs indoor paintball year-round, which makes it one of the few places in New York City where a full tactical game does not depend on the weather. Sessions come in two shapes: open games, where individual players and small groups are folded into mixed teams, and private bookings, where a company or a group of friends takes the field entirely for themselves. There is also a target-practice option for anyone who wants to get a feel for a marker before stepping into a live match. The field runs on low-impact equipment, so the sting is milder than traditional tournament paintball, and players who own gear can bring their own .50 caliber markers within the venue’s velocity limit. Most sessions run around three hours and include several full games, with a cap on how many players are on the field at once so the arena never turns into a crowd.

 

Two Floors of Cover, Corners and Crossfire

The arena itself covers roughly 20,000 square feet across two levels, and the vertical layout is what gives it character. Players move between ground-floor corridors and elevated platforms, so an ambush can come from above just as easily as from around a barricade. The field is filled with bunkers, walls, crates, containers and narrow passages that create genuine choke points, and the raw warehouse shell — exposed structure, industrial lighting, a slightly post-apocalyptic feel — does more for the atmosphere than any painted decoration could. Sightlines are short and broken, which rewards teams that actually communicate instead of charging forward. Lights-out games take the same space and turn it into something else entirely.

 

Missions That Change the Whole Game

Referees rotate through a set of formats rather than running the same match on repeat. Capture the flag, king of the hill and team deathmatch make up the core rotation, with lights-out rounds and objective-based variations mixed in depending on the group. The variety matters more than it sounds: the same arena plays completely differently when the goal is holding a position instead of eliminating opponents, and groups that arrive as strangers usually end up with a rough strategy by the third round. Larger private bookings can shape the sequence of games around what their group actually wants, whether that is fast, chaotic rounds or longer objective missions.

 

When the Masks Come Off

The paintball arena shares its address with a large indoor adventure park, and that combination is the venue’s real advantage. Between or after games, the same building offers a ropes course, zip lines, several rock climbing walls, a roller skating rink, a ninja course with a foam pit, mega slides, a ball pit and a full arcade with basketball and air hockey. Groups with mixed appetites — some ready for paintball, others not — do not have to split up for the evening. There are lounge areas to sit down in, concessions and catering options, changing areas and clean restrooms, and dedicated party rooms that groups can use for a block of time alongside their game session.

 

Built for Birthdays, Team Days and Bachelor Parties

Group events are clearly the backbone here. Birthday packages bundle a game session, a party room, paintballs and basic party supplies for groups of roughly ten to thirty people, and larger corporate bookings can take significant capacity — the paintball arena alone handles well over a hundred guests, and full-venue buyouts across the paintball field and adventure park are arranged for company events. School field trips, team-building days, graduations, bachelor and bachelorette parties all pass through regularly. Weeknight themed events add another layer: adults-only nights with a DJ and skating, and combination nights that pair the adventure park with paintball for people who want both in one visit.

 

The Crew That Keeps It Running

Every session starts with a gear fitting and a safety briefing, and referees stay on the field for the duration of play rather than starting a game and disappearing. Staff handle marker setup, explain the rules of each format before it begins, and enforce velocity and safety limits throughout. Waivers are digital and completed before arrival, first-timers are walked through the basics without being rushed, and there is a recommended minimum age, so families with younger kids often split their visit between the arena and the adventure park side. Arriving early is the norm rather than the exception, since briefings and gear take time before the first shot is fired.

 

Articles that mention this place:

Two Hours From Manhattan, Six Very Different Ways to Get Hit